![]() ![]() One of the best ways to ensure that your party is completely healed is to have a class like the Plague Doctor stun-lock a lesser enemy so you can continually heal your party. While ones like the Vestal can do some serious damage, you always want to prioritize healing over damage unless you can kill the boss right away. The best classes that can heal are the Occultist, Plague Doctor, and Vestal with the latter being the best in the game.Īlways make sure to have one of these characters and position them somewhere in the last two slots near the back so they can heal your main DPS. Healers are still the best way to keep your party alive, so make sure to always designate one spot in your group for someone who can medicate your party. Camping should be used either to save someone who’s really hurting or to just act as a backup if your healer is killed or wasn’t able to get to everyone in a round. ![]() You can also heal via camping, but again this is only if your party is hungry and not Afflicted with anything that would cause them to refuse. A hero can only have so many before they are full and some heroes who are Afflicted will outright refuse to eat. In order to base heal your party, you will need to purchase rations at the inventory which can be used to get back a small amount of life at a time. However, this can be mitigated by healing your allies either in or outside of battle, but this usually comes with a catch. Chance to Bleed Marked Targets.There is no doubting that in your journeys through Darkest Dungeon’s warped and twisted world you will take a lot of damage. Riposte effect can Bleed + Double DMG vs Spiders (Spider Hunter Ability).įollow the Track: All Ranks to Any Rank. Evolving skill which gains starting ranks and/or targets with practice. Herding Tactics: From 2 or 1, targets 2+3. ![]() Stay Away! Staff attack from 2 or 1 with chance to Push enemy ranks 1 or 2 positions back. Party buff Critical Up and increases Rescuer’s heal or stress heal for next turn. Refreshes "Uses Per Battles" Skills on the target. Chance to cure Stun, average chance to cure Bleed. Party Low Heal with variable secondary effects. Chance to Cure Bleed, followed by Horror, while Blight is hardest to cure. ![]() Single Medium Heal with variable secondary effects. ![]()
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